![]() It is not done with a simply copy & paste of the line OnePerEmpire from Buildings to Ships. Wait, did I talk too big? Yes, it seems like! I still try to unravel the mystery of the restriction "OnePerEmpire". Nantex-class territorial defense starfighter ![]() Low Altitude Assault Transport/infantry (LAAT/i) Low Altitude Assault Transport/carrier (LAAT/c)Īggressive ReConnaissance-170 starfighter Phaserbank, Disrupter & Polaron Beams > laser cannons, turbolaser cannons etc.Įxchange pictures and names for all civ' agents Plug in Star Wars ships on the basis of the existing civs shipsĪll civs go by the following types: colony ship, transport, construction ship, medical ship, science ship, scout, fighter, bomber, frigates, destroyer, cruiser, strike cruiser, command ship, tactical strike cruiserĪdd Deathstar (in construction), Deathstar (final version), Lucrehulk-class (droid command station)Īdd placeholder descriptions for the new ships (just like you did with the over civilizations except for Federation ships)Ĭhange the spelling of weapons e.g. I like to share some impressions of my 'Star Wars' -mod.ĭelete all Star Trek races (civs and minors)Īdd 5 civs races (Humans, Seperatist, Jedi, Sith and Hutts)Īdd 181 minor races (e.g.: Twi'lek, Bothans, Duros, Rodians, Trandoshans, Mon Calamari)Īdd category 'fighter' and 'bomber' to the existing types of ships As I said before within the introduction thread.
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